13 Oct 2017

Singleton : Implementation in Unity3d C#

Objective :

Singleton is a very complex topic, In this, we try to understand basics and various implementation of Singleton in Unity3d using C#.

Intro:

Singleton is a basic Design Pattern. Classes implementing Singleton pattern will ensure that only one instance of the object ever exists at any one time. It is recommend using Singletons for things that do not need to be copied multiple times during a game.This is great for controller classes like GameManager or AudioController.